Ultimate Fortified Base Design
Table of Contents:
I. Introduction
II. External Structures
A. Disconnectable Externals
B. Basic External
III. Entry and Gatehouse
A. Technical Furnace Funnel
B. Auto Turrets and Peaks
C. Battery Room and Loot Space
IV. Core and Loot Rooms
A. Multi-TC Bunkers
B. Box Base and Open Core
C. Starter Room
V. Roof and Bunker
A. Roof Access and Breech Peaks
B. Bunker Variations
VI. Compound and Bedrooms
A. Compound Gatehouses
B. Compound Bedrooms
VII. Upgrades and Deployables
A. High Quality Upgrades
B. Shotgun Traps and Electrical Furnaces
C. Oil Refinery
VIII. Conclusion
II. External Structures
The external structures of this base are designed to be both cost-effective and functional. The base features two types of externals: disconnectable externals and basic externals.
A. Disconnectable Externals
The disconnectable externals are used as a backup in case the main TC is destroyed. These externals are designed to be easily disconnected and replaced with a new main TC. The cost of these externals is 1.7k for metal fragments and 1.4k for stone, making them very cheap to maintain.
B. Basic External
The basic external is a simple structure that is used as a last resort flank or for other defensive purposes. It is designed to be very cheap, with a cost of only 1.7k for metal fragments and 1.4k for stone.
III. Entry and Gatehouse
The entry and gatehouse of the base are designed to be heavily fortified and difficult to breach. The gatehouse features a technical furnace funnel, which can be used to funnel enemies into a kill zone. The gatehouse also features auto turrets and peaks, which provide excellent coverage of the surrounding area.
A. Technical Furnace Funnel
The technical furnace funnel is a powerful defensive structure that can be used to funnel enemies into a kill zone. The funnel is designed to be used in conjunction with shotgun traps and auto turrets, which can be placed at strategic points to maximize its effectiveness.
B. Auto Turrets and Peaks
The gatehouse also features auto turrets and peaks, which provide excellent coverage of the surrounding area. The auto turrets are placed at strategic points to provide maximum coverage, while the peaks provide excellent vantage points for snipers.
C. Battery Room and Loot Space
The gatehouse also features a battery room and loot space, which can be used to store valuable items and resources. The battery room is designed to be heavily fortified, with high-quality upgrades and deployables to protect it from enemy attacks.
IV. Core and Loot Rooms
The core and loot rooms of the base are designed to be heavily fortified and difficult to breach. The core features multi-TC bunkers, which provide excellent protection for the main TC. The loot rooms are designed to be heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
A. Multi-TC Bunkers
The multi-TC bunkers are designed to provide excellent protection for the main TC. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
B. Box Base and Open Core
The box base and open core are designed to provide additional storage space for valuable items and resources. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
C. Starter Room
The starter room is designed to provide a safe and secure space for new players to get started. It features basic storage space and deployables, and is designed to be easily expandable as the player progresses.
V. Roof and Bunker
The roof and bunker of the base are designed to provide additional defensive capabilities. The roof features auto turrets and peaks, which provide excellent coverage of the surrounding area. The bunker is designed to be heavily fortified, with high-quality upgrades and deployables to protect it from enemy attacks.
A. Roof Access and Breech Peaks
The roof access and breech peaks are designed to provide additional vantage points for snipers. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
B. Bunker Variations
The bunker comes in two variations, depending on the player's preference. The first variation uses vending machines to store valuable items and resources, while the Second variation uses boxes. Both variations are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
VI. Compound and Bedrooms
The compound and bedrooms of the base are designed to provide additional defensive capabilities. The compound features gatehouses and compound bedrooms, which provide excellent coverage of the surrounding area. The bedrooms are designed to be heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
A. Compound Gatehouses
The compound gatehouses are designed to provide additional defensive capabilities. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
B. Compound Bedrooms
The compound bedrooms are designed to provide additional storage space for valuable items and resources. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
VII. Upgrades and Deployables
The upgrades and deployables of the base are designed to provide additional defensive capabilities. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
A. High Quality Upgrades
The high-quality upgrades of the base are designed to provide additional protection for the base. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
B. Shotgun Traps and Electrical Furnaces
The shotgun traps and electrical furnaces of the base are designed to provide additional defensive capabilities. They are heavily fortified, with high-quality upgrades and deployables to protect them from enemy attacks.
C. Oil Refinery
The oil refinery of the base is designed to provide additional resources for the player. It is heavily fortified, with high-quality upgrades and deployables to protect it from enemy attacks.
VIII. Conclusion
In conclusion, this base is designed to be heavily fortified and difficult to breach. It features a variety of defensive structures and deployables, which provide excellent coverage of the surrounding area. The base is also designed to be cost-effective, with low upkeep costs and cheap building materials.