Exclusive Star Citizen 3.17 PTU Gameplay
Table of Contents
- Introduction
- The Issues with Area 18
- Character Resets and Respawn Points
- Problems with Trading Outposts
- Broken Quantum Beacon Missions
- Limited Functionality of Buying and Selling Kiosks
- Bug Fixes in the 3.17 PTU Patch
- Known Issues in the 3.17 PTU
- Streaming Issues and the Challenges with Quantum Missions
- Conclusion
Introduction
Star Citizen, a highly anticipated space exploration game, has recently released its 3.17 PTU patch. However, many players have encountered various issues that have hindered their gameplay experience. This article will Delve into the problems players have faced with the game, including broken elevators, unresponsive buttons, non-spawning trade outposts, malfunctioning quantum beacon missions, limited functionality of buying and selling kiosks, bug fixes in the 3.17 PTU patch, and known issues. Additionally, we will discuss the challenges of streaming and the importance of fixing the quantum mission functionality. Despite the setbacks, players remain hopeful that improvements will be made to enhance the overall gameplay experience.
The Issues with Area 18
One of the major issues that players have encountered in the 3.17 PTU patch is the dysfunctionality of elevators at Area 18, a popular location within the game. When players attempt to use the elevators, they do not spawn or work properly, leaving them stranded. This issue is not Mentioned in the patch notes and has been prevalent across different servers and regions. As a result, players are advised to avoid Area 18 as their home destination in the Current PTU.
Character Resets and Respawn Points
Players have also faced challenges regarding character resets and respawn points. While attempting to select the standard system, players have found it difficult, requiring them to perform additional character resets. By setting their respawn point in Laurel, players have been able to call a ship and Continue their gameplay experience. However, these issues add an unnecessary layer of complexity to the game.
Problems with Trading Outposts
Trading outposts, crucial for players engaging in trading activities within the game, have also presented problems. Multiple trade outposts in the standard system have failed to spawn, preventing players from engaging in trading. This impedes progress and limits the testing phase for players who rely on trading mechanics.
Broken Quantum Beacon Missions
Quantum beacon missions, which involve NPCs being attacked by pirates Based on the background simulation, have also been broken. These missions have been consistently empty and inactive, failing to provide the desired action and challenge to players. The lack of functioning quantum beacon missions hampers the overall testing process and diminishes player engagement.
Limited Functionality of Buying and Selling Kiosks
Buying and selling kiosks, essential for conducting transactions within the game, have exhibited limited functionality. After buying or selling multiple items, the buy and sell buttons on shop terminals cease to function. This further restricts players in their trading endeavors and poses an inconvenience during the gameplay experience.
Bug Fixes in the 3.17 PTU Patch
The 3.17 PTU patch introduced several bug fixes in an attempt to address the issues faced by players. Notable fixes include resolving three client crashes or server deadlock issues and ensuring that the target shield status displays correctly on the mfds upon completing a transaction. Additionally, the refueling kiosk at the star port no longer resets the order to zero on the confirmation screen, and the buy and sell buttons on shop terminals no longer malfunction after buying or selling multiple items. While these fixes are welcomed, players are still eager for comprehensive improvements.
Known Issues in the 3.17 PTU
Despite the bug fixes, there are still several known issues in the 3.17 PTU. For instance, ships can be destroyed simply by leaving them, displaying a fundamental flaw in the game mechanics. Another issue arises when players experience infinite loading screens after dying. Furthermore, the staffer boom arm fails to repair if destroyed, hangers lack collisions, and shop terminals do not function correctly when buying items. These ongoing issues continue to frustrate players and impede their gameplay experience.
Streaming Issues and the Challenges with Quantum Missions
The most significant challenge in the current version of Star Citizen lies within the streaming issues, particularly the malfunctioning quantum missions. The streams of quantum missions, designed to provide dynamic encounters for players, have yet to be implemented effectively. This poses a significant obstacle as the background simulation fails to generate the necessary activities for the missions to occur, resulting in a dearth of engaging content. The developers must focus on finding a reliable solution to ensure the seamless integration of quantum missions and enhance the overall gameplay experience.
Conclusion
The 3.17 PTU patch of Star Citizen has been met with various issues that hinder the gameplay experience for players. From broken elevators and non-spawning trade outposts to malfunctioning quantum beacon missions and limited functionality of buying and selling kiosks, players have faced multiple setbacks. However, the bug fixes introduced in the patch demonstrate the developers' efforts to address these issues. Despite these improvements, there are still known issues and challenges in terms of streaming and quantum missions that require further Attention. Players remain hopeful for future patches to rectify these obstacles and deliver an enhanced gameplay experience.