Experience Minecraft in 2D: A Fully Playable Game!
Table of Contents
- Introduction
- Locking the Camera to a 2D Perspective
- Making the Player Invisible
- Creating a Custom Resource Pack
- Making the 3D World 2D
- Designing a Fully Playable 2D Level
- Adding a Building System
- Adding Animated Floating Items
- Adding Enemies
- Conclusion
Minecraft in 2D: A Fully Playable Game
Minecraft is a game that has captured the hearts of millions of players around the world. With its endless possibilities and creative freedom, it's no wonder that it has become one of the most popular games of all time. However, while Minecraft is a 3D game, have You ever wondered what it would be like to play it in 2D? In this article, we will explore how to turn Minecraft into a fully playable 2D game.
Introduction
2D Minecraft videos are all over YouTube, but all they do is cut a slice out of the world and call it a day. That's boring! In this article, we will Show you how to turn Minecraft into a fully playable 2D game. We will cover everything from locking the camera to a 2D perspective to adding enemies and creating a fully playable 2D level.
Locking the Camera to a 2D Perspective
The first thing we need to do is figure out how to lock the camera to a 2D perspective. To do this, we wrote a plugin that fires every time the player moves and forces their head to turn directly North. This actually already made the game feel very two-dimensional, but it still didn't look very two-dimensional.
Making the Player Invisible
To make the game look more two-dimensional, we made the player completely invisible and attached an obscure item to their head. Then, we made a custom resource pack that converts that item's model into a big flat rectangle. This allows us to paste any 2D sprite we want on top of the player.
Creating a Custom Resource Pack
We temporarily downloaded a sprite sheet from Super Mario World to test and make sure everything worked the way we wanted, and it did! We then created our own Minecraft Steve sprite sheet by copying over pieces from the Steve skin and redrawing him with really flat colors to look more like a 2D sprite. We replaced the Mario sprite with the new Steve ones, and it actually looked a lot better than we expected it to.
Making the 3D World 2D
Next, we needed to make our 3D world 2D to match our character. We started by filling in the sky with light Blue concrete to cover up the extra faces of all the blocks around it. We added barrier blocks for all the spots Steve needs to stand. However, we did Notice that every time we jumped and landed on the barrier blocks, yucky red particles flew out all over the place. So we simply deleted the barrier texture.
Designing a Fully Playable 2D Level
Now that we have all of our 2D blocks ready to build with, we need to make a fully playable 2D level. We started by flipping the world we have so far since walking left to right is more common in 2D platformers. We built up some ladders to help any players that fail the parkour and added a little pond before it to safely teach the player they can jump before giving them a challenge.
Adding a Building System
At this point, we had pretty much every tool we needed to start designing a full 2D level. But a game where all you do is jump is actually kind of boring. So we implemented an entire building system! Left and right click place and break the block directly in front of you, crouching lowers your aim by one to two blocks depending on what you're doing, and jumping targets the block directly underneath you.
Adding Animated Floating Items
We also added animated floating items you can pick up, since games are more fun when you can get stronger up until the end. For example, the Pickaxe will allow you to break more types of blocks. But not only will all these items upgrade what you can do, they're also going to act as respawn points for the player inside of our game.
Adding Enemies
We still haven't added any danger for our player yet, so we extended the cave out a bit into a big ravine, where the player is going to encounter their first enemy. We experimented with using both spawners and command blocks, but for some reason, they both kept spawning chickens instead of zombies. So we instead tried making a chain of command blocks that spawn zombies every time you go through the portal, and this one worked.
Conclusion
In conclusion, turning Minecraft into a fully playable 2D game is a challenging but rewarding experience. By locking the camera to a 2D perspective, making the player invisible, creating a custom resource pack, making the 3D world 2D, designing a fully playable 2D level, adding a building system, adding animated floating items, and adding enemies, we were able to Create a game that is both fun and challenging. So why not give it a try and see for yourself?
Highlights
- Turning Minecraft into a fully playable 2D game is a challenging but rewarding experience.
- By locking the camera to a 2D perspective, making the player invisible, creating a custom resource pack, making the 3D world 2D, designing a fully playable 2D level, adding a building system, adding animated floating items, and adding enemies, we were able to create a game that is both fun and challenging.
- Minecraft in 2D is a unique and exciting way to experience the game.
FAQ
Q: Can I play Minecraft in 2D?
A: Yes, you can! By following the steps outlined in this article, you can turn Minecraft into a fully playable 2D game.
Q: Is Minecraft in 2D as fun as the original game?
A: Yes, it is! While it may take some getting used to, Minecraft in 2D is a unique and exciting way to experience the game.
Q: Do I need any special tools to turn Minecraft into a 2D game?
A: Yes, you will need to write a plugin and create a custom resource pack to turn Minecraft into a 2D game. However, the steps outlined in this article should help you get started.
Q: Can I add my own sprites to Minecraft in 2D?
A: Yes, you can! By creating a custom resource pack, you can add any 2D sprite you want to the game.
Q: Is Minecraft in 2D more challenging than the original game?
A: Yes, it is! By removing the third dimension, Minecraft in 2D becomes a more challenging and strategic game.