Unleash Animated Games in Seconds: Mind-blowing Midjourney + Codex Combo!

Unleash Animated Games in Seconds: Mind-blowing Midjourney + Codex Combo!

Table of Contents

  1. Introduction
  2. Getting Started with Mid Journey
  3. Using Prompts in Mid Journey
  4. Creating Outlines of Images
  5. Introduction to Codex
  6. Using Codex JavaScript Sandbox
  7. Importing Images to Codex
  8. Controlling Images with Arrow Keys
  9. Adding the Boulder Image
  10. Adjusting the Size of Images
  11. Making the Boulder Fall from the Sky
  12. Making the Game Responsive to Overlapping Images
  13. Defining the Lose Condition
  14. Exporting the Game

Introduction

In this article, we will explore the process of creating a game using Mid Journey and Codex. We will start by getting familiar with Mid Journey and its prompts. Then, we will learn how to Create outlines of images and import them into Codex. Next, we will control the movement of images using arrow keys. We will also add a boulder to the game and adjust its size. Furthermore, we will make the boulder fall from the sky and create a lose condition when the small girl and the boulder overlap. Finally, we will export the game and discuss the possibilities for creating different games using Codex and Mid Journey.

Getting Started with Mid Journey

To begin our game creation process, we first need to understand how to use Mid Journey. We will thank the user Krebs for providing the prompt for the first image, which is a small girl. The prompt for this image includes details such as the style, visible foot, full body standing pose, and high resolution. We will also thank the user poison paper for providing the prompt for the Second image, which is a boulder. The prompt for this image includes details like an enormous rock boulder floating under the sea, epic lighting, and Blue, purple, and teal colors. With these prompts, we will proceed to import the images into Mid Journey.

Creating Outlines of Images

Once we have the images from Mid Journey, we can create outlines of them. This can be done using external websites or tools, or we can simply use MS Paint. By converting the images into outline format, we can prepare them for further editing and integration into our game.

Introduction to Codex

Codex is a powerful tool offered by Open AI for creating games and other applications. It allows us to convert simple English commands into JavaScript code, even without any coding knowledge. To access Codex, we need to go to the Open AI Website and open the Codex JavaScript sandbox.

Using Codex JavaScript Sandbox

Inside the Codex JavaScript sandbox, we can start writing our game code using simple English commands. We can import the images of the small girl and the boulder by providing their respective URLs. We can then adjust the size and position of the images on the screen. Additionally, we can make the images controllable using arrow keys for a more interactive experience.

Importing Images to Codex

To import the images into Codex, we need to obtain their URLs from Mid Journey. Once we have the URLs, we can use the "add image" command in Codex and provide the URLs as parameters. This will import the images into the Codex JavaScript sandbox.

Controlling Images with Arrow Keys

By adding specific commands in plain English language, we can enable the control of images using arrow keys. This allows us to move the small girl image left, right, up, and down Based on the user's input. We can test the functionality and ensure smooth movement of the image.

Adding the Boulder Image

To introduce a new element to our game, we will add the image of a boulder. We can copy the image URL from Mid Journey and import it into Codex using the "add image" command. Once imported, we can adjust the size and position of the boulder image on the screen.

Adjusting the Size of Images

After importing the images, we may need to adjust their size to fit our game requirements. Using the appropriate commands in Codex, we can resize the images to the desired Dimensions. This ensures that the small girl and the boulder are appropriately scaled within the game.

Making the Boulder Fall from the Sky

To create a dynamic gameplay experience, we can make the boulder fall from the sky and reappear at the top, creating a continuous falling effect. By providing the necessary commands in Codex, we can simulate the movement of the boulder and ensure it wraps around when it reaches the bottom of the screen.

Making the Game Responsive to Overlapping Images

In our game, the small girl and the boulder should Interact. We can continuously check if the small girl image and the boulder image overlap with each other. If there is an overlap, we can trigger a lose condition and execute a function that clears the screen and displays a message indicating that the player has been squashed.

Defining the Lose Condition

To specify the parameters for losing the game, we need to define the conditions under which the player loses. By checking for overlap between the small girl and the boulder images, we can determine when the player fails to avoid the boulder. When the lose condition is met, a function will be called to handle the game over Scenario.

Exporting the Game

Once we have completed the game development process, we can export the game using Codex. This allows us to obtain the entire HTML code and save it as a separate .html file. By saving the game code, we can preserve our progress and share the game with others.

Highlights

  • Learn how to create a game using Mid Journey and Codex
  • Import images from Mid Journey and create outlines using MS Paint
  • Use Codex JavaScript sandbox to convert simple English commands into JavaScript code
  • Control the movement of images using arrow keys
  • Add a boulder to the game and adjust its size and position
  • Make the boulder fall from the sky and create a lose condition when it overlaps with the small girl image
  • Export the game and explore possibilities for creating different games using Codex and Mid Journey

FAQ

Q: Can I use any image for my game or do I have to use images from Mid Journey? A: While Mid Journey provides a convenient source of images, you are not limited to using only those. You can use any suitable images for your game.

Q: Do I need coding knowledge to use Codex? A: No, Codex is designed to be user-friendly and does not require any coding knowledge. You can use simple English commands to create your game.

Q: Can I create different games using Codex and Mid Journey? A: Yes, Codex and Mid Journey provide a versatile combination that allows for the creation of various games. You can explore different prompts and images to create unique gaming experiences.

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