Unleash Your Creativity: Join the Pitch Your Idea Panel at PAX AUS
Table of Contents
- Introduction
- Table of Contents
- Article Title: Unleashing Creativity and Chaos at PAX: The Picture Game Idea Panel
- The Origin Story and Rules of the Panel
- Panelist Introductions
- How the Panel Works: Pitching Game Ideas
- The Role of Humor and Silly Ideas
- The Prizes and the Importance of Participation
- The Unique Ideas and Pitches from Attendees
- 9.1. The Line Manager: A Game of Queues and Patience
- 9.2. Anthropology Porn: A Game of Choices and Cultural Exploration
- 9.3. Massive Online Adventure Combat Game: Searching for Warp Tokens
- 9.4. The Railroad Horror Game: Playing as the Camera and Warning Others
- 9.5. Real Life Troll Simulator: Creating Chaos in Public Situations
- 9.6. The Life of a Developer: From Blogger to TV Show Host
- 9.7. A Mother's Bond: Playing with the Unborn Child
- 9.8. Mountain Climbing Simulator: Conquering the Toughest Peaks
- 9.9. Vampire Sim City: Managing a City and Family of Vampires
- 9.10. The Aussie Defensive: Surviving the Australian Wildlife
- 9.11. Zombie Seagulls: Battling Feathered Undead
- 9.12. Dragon Force One: A Battle Against Fire-Breathing Dragons
- 9.13. MIDI Admin: Managing Quests and Enforcing Order
- 9.14. Backlog: A Game About Playing Games
- 9.15. Raging Cajaholic: Nicholas Cage's Hilarious Video Game Journey
- Conclusion
Unleashing Creativity and Chaos at PAX: The Picture Game Idea Panel
In the exciting world of gaming conventions, PAX stands out as a hub of creativity and entertainment. One of the most highly-anticipated events at PAX is the Picture Game Idea Panel, where attendees have the unique opportunity to pitch their own game ideas to a panel of industry experts. This panel, known for its hilarious and unpredictable nature, has become a favorite among PAX attendees.
The Origin Story and Rules of the Panel
The Picture Game Idea Panel has a humble origin, beginning from casual dinners between the panelists, who were friends before they started working together. The idea for the panel was born during these dinners, as they entertained themselves by pitching bad game ideas in a lighthearted and casual environment. When PAX organizers approached them to turn their fun game idea session into a panel, they were excited to share their enthusiasm for gaming and humor with a wider audience.
However, it's important to note that the Picture Game Idea Panel is not meant for serious pitches or actual game development. As the panelists emphasize repeatedly, attendees should not pitch game ideas they want to develop professionally, but rather focus on silly, creative, and lighthearted ideas. The panel is designed to be a fun and entertaining experience for both the participants and the audience.
To ensure a smooth and efficiently run panel, the participants are given strict rules to follow. Each participant has 30 seconds to pitch their idea to the panelists, who then respond with a simple "yes" or "no." The panelists may ask a few questions for clarification, but the goal is to hear as many ideas as possible in the given time frame.
Panelist Introductions
The Picture Game Idea Panel is led by a group of experienced and influential individuals from the gaming industry. The panelists include E from Xbox Live, Nika Harper from Riot Games and Geek and Sundry, and Jeff Kallis from Penny Arcade. Each panelist introduces themselves and expresses their excitement for the panel and their gratitude for being part of PAX Australia.
How the Panel Works: Pitching Game Ideas
Once the introductions are complete, the panelists explain the mechanics of the panel to the audience. The participants line up behind an enforcer with a microphone, who acts as a moderator. When the panelists give the signal, participants have 30 seconds to pitch their game ideas to the panel.
The goal of each pitch is to convey the game idea in a concise and compelling manner. While audience members can expect some hilarious and silly pitches, it's important to remember that the panel is not meant to be serious; it's all about having fun and embracing creativity.
The panelists respond to each pitch with a simple "yes" or "no," indicating whether they find the idea interesting. If a participant receives a "yes," they proceed to the next round, where they have the opportunity to provide more information and clarification about their idea. The panelists take notes and discuss the pitches among themselves to determine the winners of the panel.
The Role of Humor and Silly Ideas
Humor plays a significant role in the Picture Game Idea Panel. The panelists encourage participants to pitch silly, funny, and creative ideas. They specifically mention the love for goofy jokes, bad puns, and titles that embrace the playful nature of the panel.
The panelists understand the importance of humor in gaming and believe that embracing the absurd and unexpected can lead to Memorable and enjoyable experiences for players. The Picture Game Idea Panel provides a platform for attendees to let their imaginations run wild and Create laughter through their game ideas.
The Prizes and the Importance of Participation
To encourage participation and reward the creativity of the attendees, the Picture Game Idea Panel offers various prizes for the winners. The prize packages include exclusive Penny Arcade merchandise, Geek and Sundry bracelets and pins, tabletop pins, and a month subscription to Xbox Live.
The panelists emphasize that the prizes are not the main focus of the panel but rather a way to celebrate the participants' enthusiasm and creativity. The real joy of the panel lies in the experience of sharing and embracing the silliness and chaos together.
The Unique Ideas and Pitches from Attendees
Throughout the panel, attendees showcase their imaginations and pitch a wide range of unique and creative game ideas. From managing queues and orchestrating chaos at various locations to exploring the depths of an anthropology-inspired world, each pitch brings something exciting and entertaining to the table.
Some notable ideas include a multiplayer adventure combat game where players journey through different worlds in a Quest to return home, a first-person mountain climbing simulator set in the 1890s, and a game that allows a mother to play with her unborn child using mobile devices.
Another intriguing pitch involves playing as a camera in a horror game, warning the character of impending danger. There are also pitches centered around vampires managing a city, surviving the Australian wildlife, and battling the unexpected menace of zombie seagulls.
The creativity and humor displayed by the participants make the Picture Game Idea Panel an unforgettable experience for both the panelists and the audience.
Conclusion
The Picture Game Idea Panel at PAX Australia offers a unique and entertaining platform for attendees to showcase their creative talents, pitch innovative game ideas, and embrace the joy of gaming in a lighthearted and humorous manner. Through the chaos and laughter, participants and audience members alike can celebrate their shared love for gaming and the power of imagination.