WILD RIFT: Sona Rework – OP or Broken?
Table of Contents
- Introduction
- Major Changes in Sona's Abilities
- Analyzing the Passive Ability
- The Changes in Basic Abilities
- The Reworked Ultimate Ability
- Item Builds for Sona
- Playing Sona in the Mid Lane
- Sona's Mana Issues
- Sona's Power in Late Game
- Conclusion
Introduction
Hey, what's up, guys? Dark Breaker here, and in today's video, we're going to play the reworked Sona. For those of You who are not familiar with the changes yet, let's talk about the major changes. As you can see, there are significant updates to Sona's passive ability, basic abilities, and ultimate. In this article, we will Delve deeper into these changes and explore the impact they have on Sona's gameplay. We will also discuss item builds, strategies, and her potential in the mid lane. So sit back, relax, and let's dive into the world of the new and improved Sona.
Major Changes in Sona's Abilities
The reworked Sona brings about significant changes to her abilities, enhancing her overall gameplay experience. Let's take a closer look at these changes and how they affect Sona's performance in the game.
Analyzing the Passive Ability
The new passive ability of Sona is a game-changer. After casting three basic abilities, the next attack is empowered to deal additional magic damage and stun the enemy for 0.5 seconds. This change introduces more flexibility and versatility to Sona's kit, allowing her to Apply crowd control and dish out burst damage during engagements.
The Changes in Basic Abilities
In the rework, Sona's basic abilities underwent substantial changes. Previously, Sona would empower her last used ability, but now she can use any basic ability to empower her next attack. This change eliminates the need to carefully sequence abilities and instead allows Sona to focus on landing her empowered attacks more frequently.
Additionally, the casting of basic abilities now reduces the cooldown of other basic abilities by 2% Based on Sona's level. This creates a smoother ability rotation for Sona, enabling her to maintain a constant presence in fights and supporting her team more efficiently.
The Reworked Ultimate Ability
One of the most significant changes in Sona's rework is the overhaul of her ultimate ability, Crescendo. The new ultimate places a cod that emits a sound Wave every 0.75 seconds as it travels towards the target location. The sound wave deals magic damage, stuns enemies hit for the first time for 1 second, and slows enemies caught inside the cod. This modification enhances Sona's crowd control capabilities, making her a valuable asset in team fights and skirmishes.
Item Builds for Sona
As an AP support champion, itemization plays a crucial role in maximizing Sona's potential. Here are some recommended item builds for Sona:
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Luden's Echo: Luden's Echo provides ability power and grants gold when poking enemies. It synergizes well with Sona's ability-focused playstyle.
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Staff of Flowing Water: This item grants ability haste and ability power and strengthens healing or shielding effects. It also provides ability power and increased healing, benefiting Sona's supportive role.
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Archangel's Staff: Archangel's Staff offers mana and ability haste, which are essential for Sona's playstyle. It also enhances shielding effects, making Sona's protective abilities more potent.
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Rabadon's Deathcap: Rabadon's Deathcap amplifies ability power, making Sona's abilities deal even more damage. It is a crucial item for increasing Sona's burst potential.
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Ardent Censer: Ardent Censer provides health points, ability power, and ability haste. Additionally, it grants attack speed and bonus damage on auto attacks to allies whenever Sona heals or shields them. This item synergizes well with Sona's supportive nature.
Remember to tailor your item build according to the game situation and adjust your purchases to accommodate the team's needs.
Playing Sona in the Mid Lane
While Sona is primarily played as a support, some players have explored her potential in the mid lane. The changes to her abilities have increased her damage output, making her a viable option for players looking for alternative mid lane champions. However, keep in mind that Sona's playstyle in the mid lane may differ from the traditional mid lane champions. Consider her strengths and weaknesses when deciding to play her in this role.
Sona's Mana Issues
One crucial aspect of Sona's rework is the introduction of significant mana issues. Her abilities Consume mana rapidly, making it challenging to sustain a high level of activity in the early stages of the game. It is crucial for Sona players to manage their mana usage effectively to avoid being left without resources during crucial moments. Consider purchasing items such as Tear of the Goddess or focusing on mana regeneration to mitigate these issues.
Sona's Power in Late Game
Despite the mana issues in the early game, Sona shines in the late game. Her ability to spam abilities and provide constant support to the team becomes more prevalent as the game progresses. With her enhanced crowd control and burst damage potential, Sona becomes a force to be reckoned with. Coordination with the team and proper positioning are key to fully utilizing Sona's capabilities in late-game team fights.
Conclusion
In conclusion, the reworked Sona brings substantial changes to her abilities, providing players with an enhanced gameplay experience. The revamped passive ability, the changes to her basic abilities, and the reworked ultimate all contribute to making Sona a more versatile and impactful champion. Her item builds, potential in the mid lane, mana issues, and late-game power all factor into her overall gameplay. Take the time to explore these changes and find the playstyle that suits you best. So why wait? Dive into the world of the new and improved Sona and unleash her full potential on the rift.
Highlights:
- The reworked Sona introduces significant changes to her passive, basic abilities, and ultimate.
- The passive ability empowers Sona's next attack after casting three basic abilities, providing additional magic damage and a stun.
- Basic abilities now reduce each other's cooldown, allowing for smoother ability rotations.
- The reworked ultimate, Crescendo, emits a sound wave that deals damage, stuns enemies, and slows those caught inside.
- Recommended item builds for Sona include Luden's Echo, Staff of Flowing Water, Archangel's Staff, Rabadon's Deathcap, and Ardent Censer.
- Sona's rework opens up the possibility of playing her in the mid lane, though her playstyle may differ from traditional mid lane champions.
- Sona's mana issues require careful management to avoid running out of resources.
- In the late game, Sona's spamming abilities and crowd control make her a powerful asset in team fights.
FAQ:
Q: Can Sona be played in other roles besides support?\
A: While Sona is primarily played as a support, some players have found success in the mid lane. However, it is essential to consider her playstyle and adapt accordingly.
Q: How can I manage Sona's mana issues in the early game?\
A: To mitigate Sona's mana issues, consider purchasing mana regen items or focusing on proper mana management. Avoid spamming abilities unnecessarily and use them strategically.
Q: Is Sona stronger in the early game or the late game?\
A: While Sona faces mana issues and potential weaknesses in the early game, she excels in the late game. Her ability to spam abilities and provide constant support to the team makes her a powerful force as the game progresses.