Create Zoomable UE4 Minimap with Interactive Tooltips
Table of Contents
- Introduction
- Adding the Mini-Map
- Exploring the New Features
- Displaying the Entire Map
- Zooming and Dragging
- Adding Tooltips
- Manipulating the Zoom Value
- Creating the Big Map Widget
- Customizing the Big Map Settings
- Handling the On Click Event
- Adding Actors to the Mini-Map
- Copying Content from Mini-Map to Big Map
- Adding Markers to the Big Map
- Removing Markers from the Big Map
- Conclusion
Exploring the New Features of Torrio's Mini-Map
In this tutorial, we will take a look at some of the new features of Torrio's mini-map and explain how You can use them. If you haven't already added the mini-map to your project, we encourage you to do so before proceeding with this tutorial. Once you have the mini-map set up, we can begin exploring its functionalities.
Adding the Mini-Map
To start, open the Centurions mini-map example folder in the ELL tutorial and navigate to the maps section. Here, you will find a tutorial map that you can use to test the mini-map features. Load the tutorial map and you will see the mini-map displayed at the bottom of the screen.
Exploring the New Features
One of the exciting new features of the mini-map is the ability to display the entire map. By pressing the "M" key, you can see the entire map and zoom in and out to specific locations. This feature allows you to get a better overview of the game world and easily navigate to different areas. You can also add markers to the map to highlight specific points of interest.
Displaying the Entire Map
When you press the "M" key, the mini-map will expand to Show the entire map. You can use the mouse wheel to zoom in and out, and drag the map to navigate to different areas. The expanded map provides a detailed view of the game world and allows you to explore different areas with ease.
Zooming and Dragging
To zoom in and out of the map, simply use the mouse wheel. This zoom functionality allows you to focus on specific areas of the map and get a closer look. You can also drag the map by holding down the left mouse button and moving the Cursor. This helps you navigate the map and explore different regions.
Adding Tooltips
Another useful feature of the mini-map is the ability to add tooltips. Tooltips provide additional information about specific elements on the map. For example, if you add a marker, you can include a tooltip that gives players more details about that location. To add a tooltip, simply open the Point of Interest widget, customize the text, and save the changes.
Manipulating the Zoom Value
To further customize the mini-map, you can manipulate the zoom value. By modifying the zoom settings, you can control how much the map is zoomed in or out by default. This allows you to tailor the zoom level to your specific needs and provide the best user experience. Experiment with different zoom values to find the one that works best for your game.
Creating the Big Map Widget
In addition to the mini-map, you can also Create a big map widget that displays the entire map in a larger format. This big map provides a more comprehensive view of the game world and offers additional functionalities. To create the big map widget, open the tutorial folder in the content section and select "Create Widget Blueprint." Customize the size and other settings according to your preferences.
Customizing the Big Map Settings
Once you have created the big map widget, you can customize its settings to match your game's requirements. You can adjust the drag sensitivity, drag limit, and mouse button used for dragging. You can also enable or disable the mouse wheel zoom and choose the view angle of the map. These customizable settings ensure that the big map widget functions exactly as you want it to.
Handling the On Click Event
To make the big map interactive, you need to handle the on-click event. This event is triggered when a player clicks on the big map and allows you to perform actions Based on the click location. You can spawn actors, add markers, or implement any other gameplay mechanic you desire. By handling the on-click event, you can enhance the player experience and provide a more engaging gameplay environment.
Adding Actors to the Mini-Map
One of the powerful capabilities of the mini-map is the ability to add actors to it. You can manually add actors, such as friendly or enemy AI characters, to the mini-map and display them as markers. This not only enhances the visual aspect of the mini-map but also provides valuable information to players about the location of important characters or objects in the game world.
Copying Content from Mini-Map to Big Map
If you already have content on your mini-map that you want to include in the big map, you can easily copy it over. By using the "clone point of interest array" function, you can duplicate the content from the mini-map and display it on the big map. This saves time and effort, ensuring consistency between the two maps and providing a seamless user experience.
Adding Markers to the Big Map
In addition to copying existing content, you can also add new markers directly to the big map. By handling the on-click event and using the right mouse button, you can place markers on specific locations of the big map. These markers can represent important points of interest, quests, or any other Relevant information for the player. By adding markers, you enhance the navigational aspect of the game and assist players in finding their objectives.
Removing Markers from the Big Map
If you no longer need a marker on the big map, you can easily remove it. By selecting the marker and calling the "destroy actor" function, you can remove the marker from the map. This ensures that the big map remains clutter-free and only displays the relevant markers to the player. The ability to add and remove markers gives you full control over the content displayed on the big map.
Conclusion
Torrio's mini-map provides a range of new features and functionalities that enhance the overall gameplay experience. By adding the mini-map to your project and utilizing its capabilities, you can improve navigation, provide valuable information to players, and create a more immersive game environment. Whether you are creating an open-world adventure or a strategy game, incorporating a mini-map with all its features will undoubtedly elevate the player's experience.