Discover the World of Odd: OSR RPG Review

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Discover the World of Odd: OSR RPG Review

Table of Contents

  1. Introduction
  2. Overview of Into the Odd
  3. Character Creation
    • Abilities and Starting Packages
    • Hit Points and Ability Scores
  4. Gameplay Mechanics
    • Combat System
    • Passing Out and Strength Saves
  5. Character Advancement
    • Leveling Up and Gaining Hit Points
    • Apprentices and Running Organizations
  6. Magic and Arcana
    • Types of Arcana and Examples
    • Powers and Effects of Arcana
  7. Running the Game
    • Encounter Creation and Monster Ideas
    • Traps, Obstacles, and Hazards
  8. Setting: Bastion
    • Description and Technology Level
    • The Labyrinth and Exploration
  9. Adventures and Supplement Material
    • The Iron Corral Dungeon
    • Hex Crawl and Random Encounters
  10. Additional Resources
    • Auditioning Materials and Odd Dungeons
    • Cyber London and Other Settings
  11. Comparing Into the Odd and Maze Rats

Introduction

Into the Odd is a role-playing game that offers a unique and streamlined experience for dungeon-crawling enthusiasts. This review delves into the various aspects of the game, including character creation, gameplay mechanics, character advancement, magic and Arcana, running the game, the setting of Bastion, adventures and supplement materials, and a comparison between Into the Odd and Maze Rats.

Overview of Into the Odd

Into the Odd provides players with a minimalistic and focused approach to role-playing. Designed for dungeon crawling, the game revolves around three primary abilities: strength, dexterity, and willpower. The character creation system offers starting packages Based on hit points and the highest ability score. With a wide variety of dungeoneering equipment, players must use their creativity to navigate and survive in this dangerous world.

Character Creation

In Into the Odd, character creation is straightforward yet offers depth and variety. Players determine their starting packages based on hit points and ability scores. Those with low hit points and ability scores receive compensatory benefits in the form of powerful weapons and equipment. On the other HAND, characters with high hit points or ability scores face greater challenges, requiring them to be resourceful and inventive in utilizing their resources.

Gameplay Mechanics

The gameplay mechanics of Into the Odd are designed to be fast-paced and exciting. Combat operates on a Roll-under system, where players make saves to successfully perform actions. Attacks do not require separate rolls for hit accuracy; instead, the weapons' damage dice directly determine the amount of damage inflicted on the target's hit points. This system speeds up combat and intensifies decision-making as characters face the constant risk of passing out due to excessive damage.

Character Advancement

As characters progress in Into the Odd, they gain additional hit points and have the opportunity to increase their ability scores. Advancement is divided into different levels, each with its own requirements and benefits. Players can level up apprentices, demonstrating their growth and influence in the game world. This system encourages player interaction and strategic choices as they navigate the ever-changing challenges of the game.

Magic and Arcana

Into the Odd incorporates a unique magic system through the use of Arcana. These powerful and often unpredictable magical devices add depth and excitement to gameplay. From simple devices that exert control over targets to complex artifacts with extraordinary abilities, Arcana requires players to think creatively and adapt their strategies. As players acquire more powerful Arcana, they attract Attention and face new challenges from those seeking to possess their valuable artifacts.

Running the Game

Running Into the Odd as a Game Master involves creating compelling encounters, designing unexpected monsters, and implementing traps, obstacles, and hazards. The game emphasizes the importance of player agency and inventive problem-solving. The setting of Bastion, a sprawling metropolis with a chaotic mix of late modern and steampunk technology, provides a rich backdrop for exploration and adventure.

Setting: Bastion

Bastion serves as the backdrop for Into the Odd. This mysterious city is the last refuge of mankind and is filled with bizarre underground tunnels, time distortions, and dangerous creatures. While the initial version of the game features a more steampunk aesthetic, the upcoming supplement, Electric Bastion Land, introduces a modern, electrified twist to the setting. Exploring the depths of Bastion offers players an endless array of strange and treacherous encounters.

Adventures and Supplement Material

Into the Odd includes pre-made adventures and supplement material to enhance gameplay. The Iron Corral dungeon introduces players to a challenging maze filled with intriguing rooms and dangerous monsters. A hex crawl system provides random encounters and detailed hex descriptions for a fully immersive campaign experience. The Auditioning Materials, a collection compiled by fans, expands the game with additional adventures, alternative settings, and numerous random tables for generating various aspects of the game.

Additional Resources

For players interested in expanding their Into the Odd experience, there are additional resources available. Odd Dungeons, a version of the game, turns it into a fantasy adventure with new equipment and quirks. Cyber London offers a cyberpunk twist to the game, featuring a modern and electrified setting. Additionally, the Maze Rats system, developed by the author as an Into the Odd hack, provides a fantasy alternative with an emphasis on quick character generation and random tables for magic items and monsters.

Comparing Into the Odd and Maze Rats

Into the Odd and Maze Rats share a similar design philosophy, focusing on simplicity and ease of play. While Maze Rats builds upon the framework established by Into the Odd, it offers a distinct fantasy setting and expanded random tables for generating characters and encounters. Both games provide a streamlined gameplay experience ideal for players seeking a light and fast dungeon-crawling adventure.

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