Unlock Base Building Secrets in DayZ!

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Unlock Base Building Secrets in DayZ!

Table of Contents

  1. Introduction
  2. Step 1: Accessing the Nitrado Server Web Interface
  3. Step 2: Enabling cfgameplay.json
  4. Step 3: Editing the cfgameplay.json File
    1. Disabling Base Damage and Container Damage
    2. Enabling Building Features
      • Disable Colliding BB Box Check
      • Disable Colliding Player Check
      • Disable Clipping on the Roof
      • Disable Base viable Check
      • Disable Colliding Garden Plot Check
      • Disable Colliding Angle Check
      • Disable Placement Permitted Check
      • Disable Height Placement Check
      • Disable Underwater Placement Check
      • Disable In Terrain Placement Check
      • Disable Roof Check
      • Disable Distance Check
  5. Step 4: Saving Changes and Restarting the Server
  6. Limitations of Building Placement
  7. Conclusion

How to Disable Clipping Features on Your Nitrado Community Server

In this article, we will guide You through the process of disabling the clipping features on your private Nitrado community server for PlayStation, Xbox, and PC. By disabling these features, you will be able to build virtually anywhere and stack objects more freely in the game DayZ. This new functionality was introduced with Daisy Update 1.15. We will provide step-by-step instructions on how to access the Nitrado server web interface, enable the necessary settings, and edit the cfgameplay.json file to disable clipping. Additionally, we will discuss the limitations of building placement even after disabling the clipping features.

Step 1: Accessing the Nitrado Server Web Interface

To begin, you need to access the Nitrado server web interface. Go to your Nitrado servers and click on the web interface located on the right-HAND side. This will take you to the server's web interface.

Step 2: Enabling cfgameplay.json

Once you are in the server's web interface, navigate to the general settings. Scroll down to the bottom of the page, and you will find an option that says "Enable cfgameplay.json." Check the box to enable it and save the changes.

Step 3: Editing the cfgameplay.json File

After enabling cfgameplay.json, you need to edit the file to disable the clipping features. Go to the file browser and open the DayZ missions folder. Depending on your server Type, this folder may be named "psmissions," "xboxmissions," or "pcmissions." Within the missions folder, locate the cfgameplay.json file.

Disabling Base Damage and Container Damage

To start, you can disable base damage and container damage. These settings determine whether players can break into bases or damage storage containers. By setting them to "1," you disable the damage, while "0" enables it. It is important to communicate with your server community before making changes to these settings, as disabling base damage can affect gameplay dynamics.

Enabling Building Features

To enable the building features, you need to modify specific settings in the cfgameplay.json file. Here are the settings and their functions:

Disable Colliding BB Box Check

  • Allows placement even when the hologram is colliding with objects in the world.
  • Set to "1" to enable.

Disable Colliding Player Check

  • Allows placement even when the hologram is colliding with the player.
  • Set to "1" to enable.

Disable Clipping on the Roof

  • Allows placement even when it would cause clipping with the roof.
  • Set to "1" to enable.

Disable Base Viable Check

  • Allows placement of objects on dynamic objects or otherwise incompatible bases.
  • Set to "1" to enable.

Disable Colliding Garden Plot Check

  • Allows placement of garden plots despite incompatible surface types.
  • Set to "1" to enable.

Disable Colliding Angle Check

  • Allows placement even when exceeding Roll pitch or yaw limits.
  • Set to "1" to enable.

Disable Placement Permitted Check

  • Allows placement even when not permitted by rudimentary checks.
  • Set to "1" to enable.

Disable Height Placement Check

  • Allows placement with limited height space, allowing objects to build through each other.
  • Set to "1" to enable.

Disable Underwater Placement Check

  • Allows placement of structures underwater.
  • Set to "1" to enable.

Disable In Terrain Placement Check

  • Allows placement even when clipping with terrain.
  • Set to "1" to enable.

Disable Roof Check

  • Allows construction when clipping with the roof.
  • Set to "1" to enable.

Disable Distance Check

  • Prevents construction when players get below a certain range.
  • It may restrict building too close to other objects.
  • Set to "1" to enable.

Step 4: Saving Changes and Restarting the Server

After making the necessary changes to the cfgameplay.json file, save the modifications. Restart your Nitrado server to Apply these changes effectively. It is recommended to restart the server even if it is not explicitly Mentioned to ensure all settings take effect.

Limitations of Building Placement

Although disabling clipping features allows for greater building freedom, there are still limitations to building placement in DayZ. For example, when trying to extend structures horizontally, you may need to ensure that at least two existing posts support the new additions. Additionally, certain slopes or terrains may still pose restrictions on placing objects. It is essential to experiment and test building placements to find the most suitable options within the game's mechanics.

Conclusion

Disabling clipping features on your Nitrado community server opens up new possibilities for building and stacking objects in DayZ. By following the steps outlined in this article, you can effectively disable clipping and Create unique structures in the game. However, it is important to consider the limitations and communicate with your server community to ensure the changes Align with their preferences and gameplay experience. Enjoy the expanded building capabilities and unleash your creativity in DayZ!

Highlights

  • Disable clipping features in DayZ to build virtually anywhere and stack objects.
  • Learn how to access the Nitrado server web interface and enable the necessary settings.
  • Step-by-step guide on editing the cfgameplay.json file to disable clipping.
  • Explore the various building features you can enable by modifying the file.
  • Understand the limitations of building placement and how to work around them.
  • Communicate with your server community to ensure a Cohesive gameplay experience.

Frequently Asked Questions (FAQ)

Q: What is clipping in DayZ? A: Clipping refers to the collision detection system in DayZ that prevents objects from intersecting or overlapping. By disabling clipping features, players can build structures without being restricted by object collisions.

Q: Can I disable clipping on my DayZ private server? A: Yes, if you have a Nitrado community server, you can disable clipping by following the steps outlined in this article.

Q: What are the limitations of building placement even after disabling clipping? A: Even after disabling clipping, there are still certain limitations to consider. For example, certain slopes or terrains may still restrict object placement. Additionally, some building structures may require specific support or alignment with existing objects.

Q: Will disabling clipping affect gameplay dynamics on my server? A: Disabling base damage and container damage can significantly affect gameplay dynamics. It is crucial to inform and discuss these changes with your server community before implementing them.

Q: How can I restart my Nitrado community server? A: After making changes to the cfgameplay.json file or other server settings, you can restart your Nitrado community server via the server's web interface. Look for the option to restart or refresh the server to apply the changes effectively.

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