Ray Tracing Comes to GTX Cards! Explore Nvidia's Latest Innovations!

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Ray Tracing Comes to GTX Cards! Explore Nvidia's Latest Innovations!

Table of Contents

  1. Introduction
  2. Nvidia Keynote Recap
  3. Ray Tracing on GTX Cards
  4. Unity and Nvidia Partnership
  5. Nvidia's Gaughan Technology
  6. The $99 Jetson Nano
  7. Updates on GeForce Now Beta
  8. Nvidia's Open-Source Standard for Autonomous Cars
  9. Leak of the GTX 1650
  10. Microsoft's Adoption of Variable Rate Shading
  11. MySpace's Content Loss and Atari VCS Delay
  12. Intel's Project Z and Supercomputer Aurora

Introduction

In this article, we will delve into the latest news and announcements from Nvidia. The company recently had its keynote at GTC, where they showcased their advancements in AI and data center technologies. While the event primarily focused on non-gaming aspects, there were still some exciting updates for gamers and technology enthusiasts. From ray tracing on GTX cards to partnerships with Unity and Microsoft, there's a lot to cover. So, let's jump into the Nvidia world and discover what they have in store for us.

Nvidia Keynote Recap

Nvidia's keynote at GTC generated a lot of buzz and speculation prior to the event. One of the chief rumors circulating was the possibility of a seven nanometer upgrade to the Volta architecture, called Ampere. However, it turned out that Nvidia introduced their new Turing architecture instead. This took many by surprise, as Ampere had been a highly anticipated successor to Volta. Despite the initial rumors, the keynote did not announce any seven nanometer replacement for Volta. Some sources speculate that it may be revealed during an investor call, though this remains unconfirmed.

Ray Tracing on GTX Cards

One of the biggest news items to come out of the Nvidia keynote is the support for ray tracing on GTX cards. Nvidia announced that, in partnership with Microsoft's DXR, a driver update will enable ray tracing in DXR on the GTX 10 and 16 series cards. This means that if you own a GTX 1060 6GB or higher, you will be able to experience real-time ray tracing. However, cards like the GTX 1060 3GB, GTX 1050 Ti, and GTX 1050 are excluded from this update. Additionally, Nvidia clarified that the RTX cards with dedicated ray tracing hardware still offer advantages with DLSS. This feature, which leverages tensor cores, allows for faster frame rates. Nonetheless, the inclusion of ray tracing support on GTX cards opens up the technology to a much larger user base.

Unity and Nvidia Partnership

During the keynote, Nvidia highlighted their collaboration with Unity on real-time ray tracing. This partnership aims to bring efficient and realistic rendering capabilities to developers using the Unity engine. The implementation of ray tracing into the engine will allow for enhanced visual fidelity and immersion in games and other applications. This development paves the way for future projects that can leverage the power of Nvidia's RTX cards and the Unity engine.

Nvidia's Gaugan Technology

One of the impressive showcases from Nvidia's keynote was their Gaugan technology. Gaugan is an AI-powered tool that transforms simple drawings into breathtaking landscapes. By using machine learning and artificial intelligence, Gaugan can turn what appears to be a basic sketch into a photorealistic masterpiece. This technology opens up new possibilities for artists and designers, enabling them to quickly and easily create stunning landscapes and environments.

The $99 Jetson Nano

Nvidia also unveiled the Jetson Nano, a DIY AI compute board. Priced at just $99, this compact device packs impressive power. Running on a 128-core Maxwell-based GPU, the Jetson Nano consumes only around 5 watts of power. It provides 472 gigaflops of processing power for neural networks, making it an excellent option for AI-related projects and applications. The Jetson Nano targets developers and enthusiasts who want to explore AI capabilities on a budget.

Updates on GeForce Now Beta

Nvidia shared some exciting news regarding their GeForce Now beta program. They revealed that the beta has over 1 million people on the waiting list. To accommodate this surge in users, Nvidia plans to upgrade the data centers to feature Turing-based graphics. This upgrade will enhance performance and provide a more immersive gaming experience in the cloud. However, it's worth noting that Game streaming services like GeForce Now may face challenges in regions with limited data center infrastructure, like parts of Africa.

Nvidia's Open-Source Standard for Autonomous Cars

In a move towards safer autonomous driving, Nvidia aims to establish an open-source standard for the industry. They want to ensure that autonomous vehicles adhere to strict safety guidelines, preventing accidents and harm. By promoting an open-source approach, Nvidia seeks to collaborate with industry stakeholders in developing technologies that prioritize safety. This initiative underscores Nvidia's commitment to responsible and ethical advancements in autonomous driving.

Leak of the GTX 1650

The upcoming GTX 1650 has been leaked prior to its official announcement. The GTX 1650 Gaming X is rumored to feature 4GB of GDDR5 memory and a TU117 chip. While details remain limited, it is expected to launch at a price range of $150 to $180. While the leaked specifications may not generate much excitement, the GTX 1650 is positioned as an affordable option for budget gamers.

Microsoft's Adoption of Variable Rate Shading

In a move to benefit the gaming industry as a whole, Microsoft is embracing variable rate shading technology. This technology allows pixels on the edge of frames to be rendered at a lower resolution than the focal points. By reducing the processing load on less important areas of the frame, developers can achieve better performance and visual fidelity. With Nvidia already implementing this feature in certain games, and AMD filing a patent for it, Microsoft's support will ensure its widespread adoption across platforms.

MySpace's Content Loss and Atari VCS Delay

In a surprising turn of events, MySpace lost 12 years' worth of content during a server migration. MySpace's transition caused the deletion of content dating from 2003 to 2015. While this loss may bring relief to some users who want their high school memories erased, it highlights the importance of data backups and safeguarding digital content.

The highly-anticipated Atari VCS, an emulator that merges classic gaming with modern capabilities, has faced another delay. The delay is attributed to hardware upgrades, primarily the inclusion of an undisclosed Rison embedded processor. The Atari VCS is now expected to arrive in late 2019. Though this news may disappoint eager fans, the upgrades promise an enhanced gaming experience.

Intel's Project Z and Supercomputer Aurora

Intel's Project Z Graphics Cards have announced their first customer: the supercomputer Aurora. This partnership between Intel and the U.S. Department of Energy will deliver sustained exascale computing capabilities. The supercomputer will harness Project Z's graphics cards and forthcoming on-chip technology. This development indicates Intel's commitment to advancing supercomputer capabilities and promoting scientific advancements.

Conclusion

Nvidia's recent keynote at GTC showcased exciting updates and developments across its range of technologies. From bringing ray tracing to GTX cards to partnerships with Unity and Microsoft, Nvidia is driving innovation and pushing boundaries. Their commitment to open-source standards, AI advancements, and ethical practices further solidifies their position as a leading technology company. As we await future releases and announcements, it's clear that Nvidia is shaping the future of graphics and computing.

Highlights:

  • Nvidia announces ray tracing support for GTX cards in partnership with Microsoft's DXR
  • Unity collaborates with Nvidia to bring real-time ray tracing to developers
  • Gaugan technology transforms simple drawings into realistic landscapes using AI
  • Nvidia unveils the Jetson Nano, a compact and affordable AI compute board
  • GeForce Now beta program gains over 1 million users on the waiting list
  • Nvidia aims to establish an open-source standard for autonomous cars to prioritize safety
  • Leak of the upcoming GTX 1650 Gaming X and Microsoft's adoption of variable rate shading
  • MySpace loses 12 years of content during a server migration, raising the importance of data backups
  • Atari VCS emulator faces a delay due to hardware upgrades, promising an improved gaming experience
  • Intel's Project Z graphics cards to power the supercomputer Aurora, advancing exascale computing capabilities

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