Ray Tracing Performance in Cyberpunk 2077 with RX 6000 and RTX 30 Series
Table of Contents:
- Introduction
- Background: Cyberpunk's 1.2 Patch Update
- Ray Tracing Support for AMD Graphics Cards
- Previous Video Analysis: RX 6900XT Performance
- Comprehensive Comparison: RTX 30 Series vs RX 6000 Series
- Including RTX 2080 Ti for Representation
- Test Bench Specifications
- testing Methodology: 1080p vs 1440p
- Performance Results at Ultra Settings
- Performance Results with DLSS Enabled
- Impact of Ray Tracing at Medium Settings
- Ray Tracing Performance at Ultra Settings
- Utilizing DLSS for Improved Performance
- Ray Tracing Performance at 1440p Resolution
- DLSS Performance Boost at 1440p
- Ray Tracing Performance Impact at Ultra Settings and DLSS Enabled
- Utilizing Fidelity FX to Enhance Performance on AMD Cards
- Conclusion
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The Impact of Ray Tracing and DLSS on Cyberpunk with the Latest Patch Update
Introduction
With the release of Cyberpunk's 1.2 patch update, excitement has grown around the implementation of ray tracing technology for graphics cards, especially the AMD lineup. In this article, we will provide a comprehensive analysis of the performance of various GPUs, including the entire RTX 30 series, RX 6000 series, and even the RTX 2080 Ti. By examining their performance at different settings and resolutions, we aim to determine the effectiveness of ray tracing and DLSS (Deep Learning Super Sampling) in enhancing the gaming experience.
Background: Cyberpunk's 1.2 Patch Update
Cyberpunk's 1.2 patch update brought significant improvements to the Game's performance and graphics quality. One key area of focus was the inclusion of ray tracing support for AMD graphics cards, expanding the ray tracing capabilities beyond the Nvidia RTX cards. With this update, it became essential to explore how each GPU handles the new features and how they compare to one another in terms of performance and visual fidelity.
Previous Video Analysis: RX 6900XT Performance
In a previous video, we delved into the performance of the game when running on the RX 6900XT graphics card. This time, however, we take a broader approach, evaluating the performance of multiple modern cards, including the entire RTX 30 series, RX 6000 series, and the RTX 2080 Ti. This analysis aims to provide a comprehensive comparison of the different GPUs and their capabilities in handling the game's demanding graphics with ray tracing enabled.
Comprehensive Comparison: RTX 30 Series vs RX 6000 Series
To ensure a thorough assessment, we compared the performance of the entire RTX 30 series with the RX 6000 series, while also including the RTX 2080 Ti for representation of the previous generation. By analyzing each GPU's performance, we can determine which cards deliver the best experience when playing Cyberpunk with ray tracing enabled.
Including RTX 2080 Ti for Representation
Including the RTX 2080 Ti in this analysis is crucial, as it allows for a fair representation of the previous generation's performance. Moreover, it ensures that users with the older GPU can gauge how it compares to the latest offerings from both Nvidia and AMD.
Test Bench Specifications
We conducted our tests using our usual test bench, which comprises an X570-based system powered by a Ryzen 5900X CPU running at stock settings. The memory is set to DDR4 3600, and the storage device is a PCIe Gen 4 device, with the game and all assets being loaded from it. Additionally, Smart Access Memory and Resizable BAR are both enabled, as they are standard features on this platform moving forward.
Testing Methodology: 1080p vs 1440p
To assess the GPUs' performance accurately, we tested the game at both 1080p and 1440p resolutions. Running the game at ultra preset, we then enabled DLSS (Deep Learning Super Sampling) to evaluate its impact on performance and image quality. Our goal is to provide clear insights into each GPU's performance with ray tracing and DLSS across different resolutions and settings.
Performance Results at Ultra Settings
When testing with ray tracing off and DLSS disabled, we observed impressive scaling in performance across the board, regardless of the GPU vendor. Comparing the RX and RTX cards, we found comparable performance, with slight boosts on the RTX side when DLSS is enabled. However, the most substantial performance boost with DLSS was seen on the lower-end cards, such as the RTX 3060, which almost reached the performance level of the RX 6700 XT and even exceeded the 2080 Ti.
Performance Results with DLSS Enabled
Enabling DLSS in the game significantly boosted performance, particularly on the RTX cards. The RTX 3090, for example, achieved 97 FPS at 1080p, nearly doubling the performance of the RX 6900 XT, which reached 55 FPS. Similarly, the 3080 outperformed the 6800XT, showcasing the advantages of DLSS in enhancing gaming performance with ray tracing enabled. The detailed graph in the article provides a comprehensive visual representation of the performance comparison across all tested GPUs.
Impact of Ray Tracing at Medium Settings
At medium ray tracing settings, the performance gap between the RX 6900 XT and the 2080 Ti closed, demonstrating that first-gen RDNA 2 ray Trace acceleration is on par with the previous generation's flagship card. However, enabling DLSS further improved performance, making the 3060 Ti surpass the 2080 Ti and even reach the performance level of the 3080. This showcases the effectiveness of DLSS in optimizing performance while maintaining excellent image quality.
Ray Tracing Performance at Ultra Settings
Switching to ray tracing at ultra settings, including reflections, shadows, and ultra lighting, resulted in a further decline in performance for all GPUs. This suggests that CPU overhead plays a significant role, considering the lower frame rates despite DLSS running at a lower internal resolution. However, the quality of DLSS reconstruction remains impressive, making it hard to discern any noticeable difference in gameplay experience compared to native resolution.
Utilizing DLSS for Improved Performance
DLSS proves to be a game-changer, particularly for higher resolutions like 1440p. With DLSS enabled, GPUs like the RTX 3080 and 3090 consistently deliver over 100 FPS on average, providing a smooth and immersive gaming experience. Even the mid-range 3060 and 3070 manage to achieve satisfactory frame rates at 1440p when DLSS is utilized, surpassing the desired 60 FPS threshold. The article's detailed graphs showcase the performance improvements provided by DLSS at different resolutions.
Ray Tracing Performance at 1440p Resolution
Running the game at 1440p resolution, we observed more demanding performance requirements for mid-range cards. However, when compared to native rendering, enabling DLSS at quality mode yielded excellent results, further boosting frame rates. The RTX 3090 and 3080 surpassed 100 FPS average, while the 3060 reached the desired60 FPS threshold, rivaling the performance of the 2080 Ti and 3070.
DLSS Performance Boost at 1440p
At 1440p, DLSS offers an even more noticeable performance boost compared to 1080p. The RTX 3080, for instance, achieved an average of 70 FPS, showcasing a 20 FPS increase compared to native rendering without DLSS. The 3090, on the other HAND, reached an impressive average of 77 FPS, delivering smooth gameplay even with demanding settings enabled.
Ray Tracing Performance Impact at Ultra Settings and DLSS Enabled
Enabling ray tracing at ultra settings created a considerable performance impact even with DLSS enabled. While the 6900 XT and 2080 Ti showed a slight decrease in performance, the RTX 3080 remained consistent, providing an average of 70 FPS. However, the lower performance of the RX cards indicates a need for further optimization or potentially the use of AMD's upcoming Fidelity FX Super Resolution technology.
Utilizing Fidelity FX to Enhance Performance on AMD Cards
To enhance performance on AMD cards without the support of DLSS, we experimented with AMD's Fidelity FX CAS (Contrast Adaptive Sharpening) and a resolution modifier. By running the game at 75% internal resolution and applying sharpening, we were able to improve performance. However, it is essential to note that this method does not match the crispness and Clarity achieved with DLSS, which remains the preferred choice for optimal image quality and performance enhancement.
Conclusion
In conclusion, the implementation of ray tracing and DLSS in Cyberpunk's 1.2 patch update has significantly enhanced the gaming experience across a wide range of GPUs. The RTX 30 series, RX 6000 series, and even the previous generation's RTX 2080 Ti deliver impressive performance with ray tracing enabled, especially when leveraging DLSS. While DLSS proves to be a game-changer, further optimization efforts may be required for AMD cards without DLSS support. Regardless, Cyberpunk offers a visually stunning experience that showcases the power and potential of ray tracing technology.
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