Unraveling Chaos: Alpha Stable Horde Base Series 2 EP03

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Unraveling Chaos: Alpha Stable Horde Base Series 2 EP03

Table of Contents

  1. Introduction
  2. Overview of the Base Design
  3. Spike Protection at the Bottom
  4. Addition of Electric Fences
  5. Revamping the Ramp
  6. Using Trapdoors for Blocking Paths
  7. Layout of Electric Fences
  8. Use of Torch Lighting
  9. Leveling Up and Game Stage
  10. The Importance of Land Claim Blocks

The Horde Base Night: A Detailed Analysis of an Alpha 20 Build

Hey there, all You sexy zombie mother lovers! How are you doing today? This is Why Is This Here Again, and I'm back with another episode of the Horde Base Night. In this episode, we'll be discussing the design and functionality of the horde base, specifically focusing on an Alpha 20 build. This is the third episode dedicated to the Pillar base I've been working on, Based on suggestions from a viewer. While this may be the last episode dedicated to this particular base design, I want to highlight the effectiveness of this design up until mid-late stages. So, let's dive in and explore the various changes and improvements I've made to this base.

Spike Protection at the Bottom

To protect against zombies beating on the pillars and to buy myself some time to clear them out, I have incorporated spikes around the bottom of the base. This acts as the first line of defense and helps in slowing down the zombies' progress. Additionally, I found that placing the electric fences on the ground did not effectively deter the zombies. So, I added more electric fences and hung them from the Ceiling, crisscrossing them to cover a larger area underneath. This design proved to be more effective in zapping the zombies as they pass through, dealing damage and pushing them back.

Addition of Electric Fences

The electric fences play a crucial role in dealing damage to the zombies and buying time to eliminate them. By strategically placing electric fences, I was able to cover any missed spots and effectively shock the zombies as they approached. The electric fences not only provide a physical barrier but also actively deter the zombies from attacking the pillars.

Revamping the Ramp

The jump mechanic for zombies has undergone some changes in Alpha 20. Now, without parkour skills, zombies can only jump to certain spots across gaps. To adapt to this mechanic, I revamped the ramp leading up to the base. By using trapdoors, I created obstacles that force the zombies to search for alternative paths. While it is unclear whether the zombies can jump or not, these trapdoors serve as an additional layer of defense.

Using Trapdoors for Blocking Paths

To further enhance the design, I implemented trapdoors strategically on the ramp. These trapdoors act as blockers, preventing the zombies from advancing further and buying valuable time. When a zombie encounters a trapdoor, it will attempt to find another path instead of jumping. This technique has proven to be effective in redirecting the zombies and reducing the pressure on the pillars.

Layout of Electric Fences

In order to ensure maximum coverage and damage dealt by the electric fences, I carefully designed the layout. Although there are some openings and gaps, the majority of the base is protected by the electric fences. While there may be instances where zombies manage to avoid the electric fences, they still serve as a valuable deterrent and inflict damage on the majority of the horde.

Use of Torch Lighting

To improve visibility and deter zombies further, I added more torches to the base. This not only provides better visibility during horde nights but also helps in preventing zombies from gathering in dark corners. The combination of the electric fences, spike protection, and well-lit areas makes the base a formidable stronghold against the horde.

Leveling Up and Game Stage

As I progress in the game, I aim to increase my level and game stage to make the horde nights more challenging. By reaching higher levels and increasing the game stage, I can expect to face more aggressive and powerful zombies. This adds an extra layer of excitement and intensity to the horde nights, putting my base design and defensive strategies to the test.

The Importance of Land Claim Blocks

While I neglected to include a land claim block in this base design, it is an important consideration for enhancing the base's defenses. The land claim block reduces the damage inflicted by zombies on the structure, providing an additional layer of protection. Depending on your preferred setup, incorporating a land claim block can significantly improve the base's resilience against the horde.

In conclusion, this base design has proven to be effective up until mid-late stages of the game. By incorporating spike protection, electric fences, trapdoors, and strategic lighting, I have created a sturdy defense against the horde. While there is room for improvement and upgrades, this base design serves as a solid foundation for surviving the onslaught. Don't forget to consider the use of land claim blocks and continuously level up to make the horde nights more challenging and exhilarating.

Stay tuned for the next episode, where I will explore a different base design suggested by a friend. Thank you for joining me, and always remember to stay prepared, stay vigilant, and stay alive in the face of the horde!

Highlights:

  • Spike protection and electric fences provide a solid defense against the zombies.
  • The revamped ramp with trapdoors serves as a deterrent and redirects the zombies.
  • The layout of the electric fences ensures maximum coverage and damage infliction.
  • Torch lighting improves visibility and prevents zombies from gathering in dark areas.
  • Leveling up and increasing the game stage enhances the challenge of horde nights.
  • Land claim blocks can significantly enhance the base's defenses against zombie attacks.

FAQ

Q: How effective are the spike protection and electric fences? A: The spike protection helps in buying time and slowing down the zombies, while the electric fences deal damage and deter them from attacking the pillars.

Q: How do trapdoors contribute to the base's defense? A: Trapdoors act as obstacles for the zombies, forcing them to find alternative paths and buying valuable time for clearing them out.

Q: Does the layout of the electric fences cover the entire base? A: While there may be some openings and gaps, the majority of the base is protected by strategically placed electric fences.

Q: Why is torch lighting important in the base design? A: Torch lighting improves visibility during horde nights and prevents zombies from gathering in dark corners.

Q: How does leveling up and increasing the game stage impact horde nights? A: Higher levels and game stages introduce more aggressive and powerful zombies, making horde nights more challenging and intense.

Q: Are land claim blocks necessary for the base's defense? A: While not essential, including a land claim block reduces the damage inflicted by zombies on the structure, providing additional protection.

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