Automate Mobile Games with OpenCV: Achieve High Scores Effortlessly

Automate Mobile Games with OpenCV: Achieve High Scores Effortlessly

Table of Contents

  1. Introduction
  2. Setting up the Environment
  3. Understanding the Game
  4. Capturing the Ball's Location
  5. Finding the Edges of the Track
  6. Adjusting Parameters
  7. Masking Out Distractions
  8. testing the Program
  9. Achieving the Thousand Point Trophy
  10. Conclusion

🎯 Introduction

In this article, we will explore how to automate mobile apps or games using Python. Specifically, we will focus on creating an AI using a powerful computer vision library called OpenCV to play the game of ZigZag. We will cover the setup process, capturing the location of the ball, finding the edges of the track, adjusting parameters, and testing the program. By the end of this article, you will have the knowledge to automate games and achieve high scores effortlessly.

🔧 Setting up the Environment

Before we dive into the details, let's set up our development environment. We will be using an emulator to simulate the game on a computer. LDPlayer is one of the popular emulators we can use, but feel free to choose any emulator that suits your preferences. Once the emulator is set up, we can install the ZigZag game from the Play Store.

🎮 Understanding the Game

ZigZag is a simple game where the player taps the screen to change the ball's direction and tries to stay on the track. The objective is to score as high as possible while navigating through a winding path. The game features trophies and achievements that add an extra challenge.

📷 Capturing the Ball's Location

To create an AI that can play ZigZag, we need to track the location of the ball on the screen. OpenCV provides a module called Hue Circles that simplifies this task. By feeding the game's screenshot into our program, we can use Hue Circles to detect the ball's x and y location, as well as its radius. This allows us to track the ball's movement in real-time.

🔍 Finding the Edges of the Track

In addition to the ball's location, we also need to find the edges of the track. OpenCV's Hue Lines module helps us achieve this. By painting lines on the screen as the ball progresses through the track, we can create a visual representation of the track's edges. We adjust the parameters of this module to identify the edges accurately, even in the presence of distractions or color variations.

🧩 Adjusting Parameters

Finding the right parameters for our program is a crucial step in ensuring its accuracy. We use a separate program called Line Detection, which is available on GitHub, to fine-tune these parameters easily. By manipulating sliders, we can adjust parameters such as hue, saturation, Vibrance, line size, and gap size. This helps us find the optimal values that produce reliable results.

🚫 Masking Out Distractions

To prevent distractions like exploding diamonds from interfering with our AI's decision-making process, we implement a mask to ignore specific colors. This involves removing unwanted elements, such as diamonds, from our program's view. By defining a narrow window and applying a mask based on color, we simplify the image processing, enhancing our AI's ability to focus on the track's edges.

⚙️ Testing the Program

With all the components in place, we can now test our program. By continuously feeding data through the software, we observe how it accurately tracks the edges and adjusts the ball's movement accordingly. We also address any missed or inconsistent edges by incorporating additional checks for white values on the sides of the track.

🏆 Achieving the Thousand Point Trophy

The ultimate challenge in ZigZag is achieving a thousand points, a trophy that only a small percentage of players have attained. To accomplish this feat, we design our AI to play the game relentlessly, automating the process to run for extended periods. Additionally, we unlock other trophies and explore in-depth strategies to maximize the game's potential.

🔚 Conclusion

In conclusion, by leveraging the power of OpenCV and automation techniques, we can create an AI that excels at playing mobile games like ZigZag. Through a careful setup process, accurate location tracking, edge detection, and parameter adjustments, we can achieve remarkable results and surpass human performance. With this newfound knowledge, you can apply these techniques to other games and explore the exciting possibilities of automation.


Highlights:

  • Automate mobile apps or games using Python and OpenCV
  • Create an AI to play the game of ZigZag
  • Set up the environment with an emulator and install the game
  • Capture the ball's location using Hue Circles in OpenCV
  • Find the edges of the track with Hue Lines
  • Fine-tune parameters using a Line Detection program
  • Mask out distractions to focus on the track
  • Test the program's accuracy and adjust as needed
  • Aim for the challenging thousand-point trophy
  • Conclusion: Achieve high scores and surpass human performance in ZigZag.

FAQs

  1. Q: Can I use a different emulator? A: Yes, LDPlayer is suggested but feel free to choose any emulator you prefer.

  2. Q: Can I adjust the parameters according to my preferences? A: Absolutely. The Line Detection program allows you to fine-tune the parameters and find the optimal values for your specific environment.

  3. Q: Is it possible to apply these techniques to other games? A: Yes, the concepts and techniques can be adapted to automate various mobile games and applications.

  4. Q: How long does it take to achieve the thousand-point trophy? A: It depends on various factors, but by automating the game, you can expedite the process significantly.

  5. Q: Will there be a detailed Course on OpenCV? A: Yes, a comprehensive course on OpenCV, covering various projects, will be released soon. Stay tuned by subscribing and hitting the bell for updates.

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