Intel XeSS Dominates AMD FSR 2 in Cyberpunk 2077

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Intel XeSS Dominates AMD FSR 2 in Cyberpunk 2077

Table of Contents

  1. Introduction
  2. The Recent Update in Cyberpunk 2077
  3. Intel XCSS Scaling Technology
  4. Performance Results: Intel Arc A750 Graphics Card
  5. Comparison between AMD's FSR, Intel's XCSS, and Nvidia's DLSS
  6. Performance and Image Quality Differences
  7. The Rise of Nvidia DLSS3 and AMD FSR
  8. Faulty Implementation of DLSS in Cyberpunk 2077 and The Witcher 3
  9. Stuttering Issues on AMD Ryzen Systems
  10. Conclusion

👉 The Recent Update in Cyberpunk 2077

The developers of Cyberpunk 2077 recently released the "RT Overdrive" update, which introduced several new features and enhancements to the Game. While many were excited about the addition of path tracing and support for Intel XCSS scaling technology, there was also some concern regarding the performance and image quality of these new features.

Intel XCSS Scaling Technology

One of the key features introduced in the RT Overdrive update is the integration of Intel XCSS scaling technology. In a blog post, Intel shared the results of their own tests using the Intel Arc A750 graphics card. They conducted experiments in 1080p mode with ultra settings and RT Medium Reflections enabled.

Performance Results: Intel Arc A750 Graphics Card

Before enabling Intel XCSS, the Intel Arc A750 graphics card delivered an average of 39 FPS, which is considered unplayable for many gamers. However, after enabling Intel XCSS, the performance increased to 67 FPS, representing a significant acceleration of almost 72%. This improvement allowed for a much more comfortable gaming experience with ray tracing enabled on the Intel Arc A750 graphics card.

Comparison between AMD's FSR, Intel's XCSS, and Nvidia's DLSS

To further understand the performance and image quality differences between AMD's FSR, Intel's XCSS, and Nvidia's DLSS, benchmarking YouTuber MX Benchmark PC conducted a direct comparison. They used side-by-side image comparisons and a small driving section to analyze the image quality and performance of these upscaling technologies.

Performance and Image Quality Differences

On a PC with an Nvidia RTX 4080 graphics card (the only card capable of running all three technologies), Intel XCSS 1.1, AMD FSR 2.1, and Nvidia DLSS 3.1 all delivered similar performance. While there were occasional one to two FPS losses, these were well within the margin of error.

However, when it came to image quality, there was a noticeable difference. Intel XCSS 1.1 technology stood out as it completely outperformed AMD's FSR 2.1, which struggled to produce a sharp image and had more visible artifacts. Even the implementation of FSR 2.1 in Cyberpunk 2077's quality mode showed significant visual artifacting and shimmering compared to Intel XCSS and Nvidia DLSS.

The Rise of Nvidia DLSS3 and AMD FSR

Nvidia DLSS3 has seen widespread adoption and implementation in various games, allowing users to experience demanding titles with ray tracing, such as The Witcher 3 and Cyberpunk 2077, with improved performance. While DLSS3 has gained considerable traction, AMD's FSR has also made its way into multiple games and applications, providing similar benefits.

However, Intel's XCSS technology is still striving for more recognition and adoption, despite its impressive image quality performance in direct comparison with DLSS3. Intel's GPU division is actively working on driver optimizations and better support to compete with Nvidia and AMD in delivering a seamless gaming experience.

Faulty Implementation of DLSS in Cyberpunk 2077 and The Witcher 3

Unfortunately, the implementation of DLSS in Cyberpunk 2077 and The Witcher 3 developed by CD Projekt Red has experienced performance issues on systems powered by AMD Ryzen 7000 series GPUs. DSL Gaming reported massive stuttering issues, causing frame rates to drop to single digits for 2-3 seconds when DLSS3 frame generation was active.

These issues were specifically observed on systems equipped with an AMD Ryzen 9 7950X3D CPU, 32 gigabytes of DDR5 RAM running at 6000 megahertz, and an RTX 1490 GPU, making the games practically unplayable. Surprisingly, these issues were not found on Intel CPUs or in other games that support DLSS3, indicating a potential problem with the optimization of CD Projekt Red's Red Engine.

Stuttering Issues on AMD Ryzen Systems

The stuttering issues observed in Cyberpunk 2077 and The Witcher 3 on AMD Ryzen systems have raised concerns among gamers. The specific combination of AMD Ryzen CPUs and certain gaming titles seems to be triggering these performance problems, particularly in games utilizing DLSS technology.

While DLSS has proven to be a game-changer for many gamers, its compatibility and performance on AMD Ryzen systems require further investigation and potential optimizations to provide a smoother gaming experience.

Conclusion

In conclusion, the recent RT Overdrive update in Cyberpunk 2077 brought attention to the performance and image quality advancements made possible by Intel XCSS scaling technology. The performance tests conducted on the Intel Arc A750 graphics card showcased a significant improvement when Intel XCSS was enabled.

However, when compared to AMD's FSR and Nvidia's DLSS, Intel XCSS's image quality and performance stood out. Despite the rise of DLSS and FSR in popular gaming titles, Intel's XCSS is actively working towards broader adoption and support.

Furthermore, the stuttering issues experienced on AMD Ryzen systems in Cyberpunk 2077 and The Witcher 3 highlight the challenges of implementing DLSS on specific hardware configurations. This issue requires further attention from both CD Projekt Red and AMD to ensure a smoother gaming experience for all users.

As the gaming industry continues to evolve, advancements in upscaling technologies will play a crucial role in enhancing performance and delivering visually stunning experiences. With continued optimizations and improvements, gamers can expect even better gaming experiences in the future.

Highlights

  • Intel XCSS scaling technology shows impressive performance improvements in Cyberpunk 2077
  • Comparison between AMD's FSR, Intel's XCSS, and Nvidia's DLSS reveals significant differences in image quality
  • Nvidia DLSS3 and AMD FSR gain popularity in multiple games, providing improved performance with ray tracing
  • Faulty implementation of DLSS in Cyberpunk 2077 and The Witcher 3 causes stuttering issues on AMD Ryzen systems
  • CD Projekt Red's Red Engine optimization issues may be responsible for the stuttering problems
  • Intel's XCSS technology strives for wider recognition and adoption in the gaming industry

FAQ

Q: Which upscaling technology performs the best in Cyberpunk 2077? A: Intel XCSS scaling technology delivers the best image quality and performance compared to AMD's FSR and Nvidia's DLSS.

Q: Are there any issues with DLSS in Cyberpunk 2077 and The Witcher 3 on AMD Ryzen systems? A: Yes, AMD Ryzen systems experience stuttering issues in these games when DLSS is enabled, indicating potential optimization problems.

Q: Is Intel XCSS scaling technology widely supported in games? A: While Intel XCSS is striving for wider adoption, it has yet to see the same level of support as Nvidia's DLSS and AMD's FSR.

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