Ultimate Performance Test: RX 6800 XT in Cyberpunk Phantom Liberty

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Ultimate Performance Test: RX 6800 XT in Cyberpunk Phantom Liberty

Table of Contents

  1. Introduction
  2. testing the RX 6800 XT in Cyberpunk Phantom Liberty
  3. CPU and Memory Configuration
  4. Testing at Different Resolutions
    1. 1080P Performance
    2. 1440P Performance
    3. 4K Performance
  5. Enabling Ray Tracing
    1. Ray Tracing Performance at 1440P
    2. Ray Tracing Performance at 4K
  6. Path Tracing Performance at 1080P
  7. Conclusion
  8. Pros and Cons
  9. Highlights
  10. FAQs

🎮 Introduction

In this article, we will be taking a closer look at the performance of the RX 6800 XT graphics card in the popular Game Cyberpunk Phantom Liberty. We will be testing the GPU in different configurations and resolutions to determine its capabilities and limitations. Additionally, we will explore the impact of enabling ray tracing and path tracing on the overall gaming experience. So, let's dive in and see how the RX 6800 XT handles the cyberpunk world.

🕹️ Testing the RX 6800 XT in Cyberpunk Phantom Liberty

To assess the performance of the RX 6800 XT in Cyberpunk Phantom Liberty, we paired it with a 12700k CPU and 32 gigabytes of DDR4 4000 Mega CL18 memory. We conducted our tests at three different resolutions: 1080P, 1440P, and 4K. Our goal was to evaluate the GPU's performance under various settings, including the ultra preset.

💻 CPU and Memory Configuration

Before diving into the performance results, let's briefly discuss the CPU and memory configuration we used for testing. The combination of the RX 6800 XT with the 12700k CPU proved to be quite powerful, allowing the GPU to run games smoothly. The 32 gigabytes of DDR4 4000 Mega CL18 memory ensured sufficient memory bandwidth to keep up with the demanding graphics requirements of Cyberpunk Phantom Liberty.

🖥️ Testing at Different Resolutions

1080P Performance

Starting with 1080P, we tested the RX 6800 XT at the ultra preset, which should theoretically run any game smoothly at this resolution. However, we noticed that the GPU was often CPU-bound, resulting in occasional drops in frame rates. Despite this limitation, the overall gaming experience was still satisfactory, with frame rates hovering around 90-100 frames per Second.

1440P Performance

Moving on to 1440P, we assessed the GPU's performance at the quality and high presets. With the quality preset, we achieved an average frame rate of 70 frames per second, providing a smooth and visually appealing gaming experience. The high preset offered even better performance, with frame rates reaching close to 80 frames per second. Overall, playing at 1440P on the high preset proved to be the sweet spot for optimal performance without compromising visual quality.

4K Performance

At 4K resolution, the RX 6800 XT faced its greatest challenge. Even on the medium preset, the GPU could only achieve an average frame rate of around 40 frames per second. It is worth noting that 4K gaming is particularly demanding, and the RX 6800 XT performs similarly to an RTX 3080 in this Scenario. While reaching a stable 60 frames per second without upscaling is difficult, using FSR quality at 4K provided a decent compromise, allowing for a smooth gaming experience with minimal visual quality loss.

🌌 Enabling Ray Tracing

Turning our attention to ray tracing, we explored the GPU's performance with this feature enabled. Although the RX 6800 XT supports ray tracing, the compromise in performance may not justify its use. At 1440P, enabling ray tracing resulted in frame rates dropping to around 40 frames per second, even with FSR ultra performance. Considering the significant reduction in visual quality and relatively low frame rates, we recommend caution when enabling ray tracing with this GPU.

⚡ Path Tracing Performance at 1080P

Lastly, we tested the RX 6800 XT with path tracing enabled at 1080P. The results were underwhelming, with frame rates averaging around 40 frames per second. The image quality suffered greatly, with noticeable pixelation and reduction in detail. Path tracing requires a high base frame rate to function optimally, making it less viable for smooth gameplay on this GPU.

🎇 Conclusion

In conclusion, the RX 6800 XT proved to be a capable GPU for gaming in Cyberpunk Phantom Liberty. It delivered satisfactory performance at 1080P and 1440P resolutions, especially when paired with the appropriate CPU and memory configuration. However, enabling ray tracing and path tracing significantly impacted performance and visual quality. We recommend using FSR settings to strike a balance between performance and visual fidelity.

Pros and Cons

Pros:

  • Powerful performance at 1080P and 1440P resolutions
  • Smooth gameplay with the high preset and FSR quality at 1440P
  • Satisfactory frame rates for most gaming scenarios

Cons:

  • Performance limitations at 4K resolution
  • Enabling ray tracing results in significant performance drops
  • Path tracing introduces pixelation and reduces image quality

Highlights

  • The RX 6800 XT offers excellent performance in Cyberpunk Phantom Liberty at 1080P and 1440P resolutions.
  • FSR quality at 1440P provides a good compromise between performance and visual quality.
  • Enabling ray tracing significantly reduces frame rates and may not be worth the compromise in visual fidelity.
  • Path tracing at 1080P results in poor image quality and reduced frame rates.

FAQs

Q: What CPU and memory configuration was used for testing? A: We paired the RX 6800 XT with a 12700k CPU and 32 gigabytes of DDR4 4000 Mega CL18 memory.

Q: How does the RX 6800 XT perform at 4K resolution? A: At 4K resolution, the RX 6800 XT faces performance limitations, but using FSR quality can provide a decent compromise for smooth gameplay.

Q: Should I enable ray tracing with the RX 6800 XT? A: Enabling ray tracing significantly impacts performance, and the visual quality may not justify the compromise in frame rates. Consider using FSR settings instead.

Q: Can the RX 6800 XT handle path tracing? A: Path tracing at 1080P on the RX 6800 XT results in reduced frame rates and poor image quality. It is not recommended for smooth gameplay.

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