in3D est une plateforme qui permet aux utilisateurs de créer des avatars photoréalistes pour le métagraphe. Avec simplement un appareil photo de téléphone, in3D peut transformer les individus en avatars 3D réalistes en une minute.
Pour utiliser in3D, il suffit de télécharger l'application in3D sur votre téléphone. Avec l'application, vous pouvez facilement vous scanner en utilisant l'appareil photo de votre téléphone pour créer un avatar photoréaliste. Le processus ne prend qu'une minute. Une fois que vous avez créé votre avatar, vous pouvez l'intégrer dans votre métagraphe, jeu ou application préféré en utilisant le SDK d'avatar in3D.
Voici le Discord in3D : https://discord.gg/wJXvD66ShD. Pour plus de messages Discord, veuillez cliquer ici(/fr/discord/wjxvd66shd).
Voici l'e-mail d'assistance in3D destiné au service client : hello@in3d.io . Plus de contacts, visitez la page Contactez-nous(mailto:hello@in3d.io)
in3D Nom de l'entreprise : IN3D .
Lien de Facebook in3D : https://www.facebook.com/avaturnme
Lien de Linkedin in3D : https://www.linkedin.com/company/avaturn/
Lien de Twitter in3D : https://twitter.com/avaturn_me
Lien de Instagram in3D : https://www.instagram.com/avaturnme
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Эти НЕЙРОСЕТИ поменяют все
Видео про новые топ нейросети и обновления существующих которые поменяют мир и сделают абсолютно новый подход в ведении соц сетей, видео, для бизнесов, простых людей или создателей контента. Нейросети : 1 нейросеть - https://labs.heygen.com/video-translate 2 нейросеть - https://marketplace.respeecher.com/ 3 нейросеть - https://www.unscreen.com/ 4 нейросеть - https://in3d.io/ Дисклеймер❗: Все, что здесь изложено, является моим мнением, а не официальным инвестиционным советом — пожалуйста, проведите собственное исследование, прежде чем рисковать собственными деньгами. Предоставленный материал предназначен только для образовательных целей. #ai #какзаработать #нейросеть #иск
Transform into Venom in 10 minutes with this new morph tool | Blender 3.6
Venom Morph System Download: https://graphicalninja.gumroad.com/l/zraaz A detailed tutorial of how to use my procedural geometry nodes based morph tool in Blender. It requires a little setup, but allows the system to work with animated characters as well as static ones. Marvel's Venom VFX are some of my favorite visual effects ever, and I wanted to make them myself. When I set off on this journey a year ago, I had no idea what I was getting myself into, but I wouldn't be satisfied until I made a completely procedural, badass venom transformation. In this video, I'll break down how I created my symbiote morph effect and show some of the speed bumps I ran into along the way. I'll share a ton of geometry nodes tips and tricks, including uses for shortest path, nifty ways to use geometry proximity with helper objects, a lot of common vector math operations, the mix attribute node, meshing curves, manipulating curve radius, outputting attributes into the shader editor, and more. Also tips on animation and how to attach dynamic geometry nodes meshes to animated characters using mesh deform. The system does get unwieldy and complicated, and I encountered a ton of visual artifacts, including motion blur issues. Some of this was me still learning about geometry nodes, but some of it is that Blender hasn't fully grown into a robust VFX software. Doing a complicated effect like this with animated characters reveals some features that are needed to make the process less painful. *considers downloading Houdini This work is based on "Venom movie 3D Model with spider emblem" (https://sketchfab.com/3d-models/venom-movie-3d-model-with-spider-emblem-b44f6afc879a4ed986941ad85edc5100) by herohunter pictures (https://sketchfab.com/herohunterpictures) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) Digi double generator app: https://in3d.io/ 00:00 How to use the morph tool 05:07 Attaching FX to animated characters (Mesh Deform)
Venom VFX in Blender…One Year Later
Venom Morph System Download: https://graphicalninja.gumroad.com/l/zraaz Marvel's Venom VFX are some of my favorite visual effects ever, and I wanted to make them myself. When I set off on this journey a year ago, I had no idea what I was getting myself into, but I wouldn't be satisfied until I made a completely procedural, badass venom transformation. In this video, I'll break down how I created my symbiote morph effect and show some of the speed bumps I ran into along the way. I'll share a ton of geometry nodes tips and tricks, including uses for shortest path, nifty ways to use geometry proximity with helper objects, a lot of common vector math operations, the mix attribute node, meshing curves, manipulating curve radius, outputting attributes into the shader editor, and more. Also tips on animation and how to attach dynamic geometry nodes meshes to animated characters using mesh deform. The system does get unwieldy and complicated, and I encountered a ton of visual artifacts, including motion blur issues. Some of this was me still learning about geometry nodes, but some of it is that Blender hasn't fully grown into a robust VFX software. Doing a complicated effect like this with animated characters reveals some features that are needed to make the process less painful. *considers downloading Houdini Music: bensound.com License code: KCLEQFZJZSBRTPVM This work is based on "Venom movie 3D Model with spider emblem" (https://sketchfab.com/3d-models/venom-movie-3d-model-with-spider-emblem-b44f6afc879a4ed986941ad85edc5100) by herohunter pictures (https://sketchfab.com/herohunterpictures) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) Digi double generator app: https://in3d.io/
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