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工具介绍:
in3D能够快速创建逼真的3D虚拟形象,用户只需使用手机相机即可。
收录时间:
2023年3月7日
月流量:
--
社交媒体&邮箱:
2.0K 用户
in3D 工具信息

什么是in3D?

in3D是一个平台,允许用户为元宇宙创建逼真的虚拟形象。只需一部手机相机,in3D就可以在一分钟内将个人变成逼真的全身3D形象。

如何使用 in3D?

要使用in3D,只需在手机上下载in3D应用程序。通过该应用程序,您可以使用手机相机轻松扫描自己,创建逼真的虚拟形象。该过程仅需一分钟。创建完成后,您可以使用in3D虚拟形象SDK将其集成到您喜欢的元宇宙、游戏或应用程序中。

in3D 的核心功能

in3D的核心功能包括: 1. 逼真的虚拟形象:仅需一部手机相机,即可创建逼真的全身3D虚拟形象。 2. 集成SDK:使用in3D虚拟形象SDK,可轻松将in3D虚拟形象集成到您的产品中。 3. 导出选项:以FBX、GLB或USDZ格式导出您的3D虚拟形象模型。 4. 支持Unreal Engine和Unity:使用in3D的Unreal Engine和Unity SDK,将虚拟形象无缝融入环境中。

in3D 的使用案例

#1

in3D具有广泛的用途,包括: 1. 元宇宙体验:通过允许用户以逼真的虚拟形象来展示自己,增强元宇宙体验。 2. 游戏:将in3D虚拟形象作为可玩角色,增添游戏的实感。 3. 应用程序:将个性化的虚拟形象添加到社交媒体平台、虚拟会议空间和AR/VR体验等应用程序中。

来自 in3D 的常见问题

使用in3D创建虚拟形象需要多长时间?

虚拟形象模型有哪些导出选项?

我可以将in3D虚拟形象集成到自己的产品中吗?

in3D的SDK支持哪些游戏引擎?

in3D虚拟形象的一些用途有哪些?

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in3D数据分析

in3D 网站流量分析

最新流量情况

月访问量
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平均访问时长
00:00:35
每次访问页数
1.66
跳出率
42.55%
Dec 2022 - Mar 2025 所有流量

地理位置

Top 4 国家/地区

Indonesia
44.87%
United States
43.32%
India
9.78%
France
2.04%
Dec 2022 - Mar 2025 仅桌面设备

流量来源

自然搜索
46.08%
直接访问
38.37%
外链引荐
9.57%
社交媒体
5.03%
展示广告
0.80%
邮件
0.14%
Dec 2022 - Mar 2025 仅限全球桌面设备

in3D Discord 用户数分析

最新用户数

2.0K
(-7)

社交媒体聆听

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YouTube
Tiktok
8:44

Transform into Venom in 10 minutes with this new morph tool | Blender 3.6

Venom Morph System Download: https://graphicalninja.gumroad.com/l/zraaz A detailed tutorial of how to use my procedural geometry nodes based morph tool in Blender. It requires a little setup, but allows the system to work with animated characters as well as static ones. Marvel's Venom VFX are some of my favorite visual effects ever, and I wanted to make them myself. When I set off on this journey a year ago, I had no idea what I was getting myself into, but I wouldn't be satisfied until I made a completely procedural, badass venom transformation. In this video, I'll break down how I created my symbiote morph effect and show some of the speed bumps I ran into along the way. I'll share a ton of geometry nodes tips and tricks, including uses for shortest path, nifty ways to use geometry proximity with helper objects, a lot of common vector math operations, the mix attribute node, meshing curves, manipulating curve radius, outputting attributes into the shader editor, and more. Also tips on animation and how to attach dynamic geometry nodes meshes to animated characters using mesh deform. The system does get unwieldy and complicated, and I encountered a ton of visual artifacts, including motion blur issues. Some of this was me still learning about geometry nodes, but some of it is that Blender hasn't fully grown into a robust VFX software. Doing a complicated effect like this with animated characters reveals some features that are needed to make the process less painful. *considers downloading Houdini This work is based on "Venom movie 3D Model with spider emblem" (https://sketchfab.com/3d-models/venom-movie-3d-model-with-spider-emblem-b44f6afc879a4ed986941ad85edc5100) by herohunter pictures (https://sketchfab.com/herohunterpictures) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) Digi double generator app: https://in3d.io/ 00:00 How to use the morph tool 05:07 Attaching FX to animated characters (Mesh Deform)

Graphical Ninja
2023年9月12日
20.0K
45
13:47

Venom VFX in Blender…One Year Later

Venom Morph System Download: https://graphicalninja.gumroad.com/l/zraaz Marvel's Venom VFX are some of my favorite visual effects ever, and I wanted to make them myself. When I set off on this journey a year ago, I had no idea what I was getting myself into, but I wouldn't be satisfied until I made a completely procedural, badass venom transformation. In this video, I'll break down how I created my symbiote morph effect and show some of the speed bumps I ran into along the way. I'll share a ton of geometry nodes tips and tricks, including uses for shortest path, nifty ways to use geometry proximity with helper objects, a lot of common vector math operations, the mix attribute node, meshing curves, manipulating curve radius, outputting attributes into the shader editor, and more. Also tips on animation and how to attach dynamic geometry nodes meshes to animated characters using mesh deform. The system does get unwieldy and complicated, and I encountered a ton of visual artifacts, including motion blur issues. Some of this was me still learning about geometry nodes, but some of it is that Blender hasn't fully grown into a robust VFX software. Doing a complicated effect like this with animated characters reveals some features that are needed to make the process less painful. *considers downloading Houdini Music: bensound.com License code: KCLEQFZJZSBRTPVM This work is based on "Venom movie 3D Model with spider emblem" (https://sketchfab.com/3d-models/venom-movie-3d-model-with-spider-emblem-b44f6afc879a4ed986941ad85edc5100) by herohunter pictures (https://sketchfab.com/herohunterpictures) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) Digi double generator app: https://in3d.io/

Graphical Ninja
2023年9月8日
6.0K
24

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in3D: in3D能够快速创建逼真的3D虚拟形象,用户只需使用手机相机即可。
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